News for 2004.07.28
Since Dalton groveled and the request made sense, we have removed one of the two flags from the Demo Lord. Good luck in hell!
News for 2004.07.27
Thanks to Manu for reporting a room linking error in the OCP Distribution Center that lead him to a death trap (yes he got his equipment back).
Thanks to Diesel for reporting a problem with the sector types on Monster Island.
Thanks to Paranoia for reporting a problem with assassins not starting out with the proper movement points after remorting.
News for 2004.07.23
Several players have reported that keys to the OCP Distribution Center are not very descriptive and thus hard to keep track of. I have gone through and changed those that appeared to need it.
News for 2004.07.22
Changed the room description for the DT in the vampire castle. It was fairly misleading and didn’t really indicate a DT awaited you on the other side of the door.
News for 2004.07.20
Based on player feedback, I have eliminated the permanent destruction of weapons from breakage. Instead, there is a chance that a weapon can break to the point you can’t wield it. That being said, a weapon in this state can be repair for one and a half times the original value of the item.
Of course your chance of breaking a weapon depends on how much of a badass you are (ie, strength, damage, and combat speed) as well as the weight of your weapon. If you’re a titanium machete wielding psycho like Jason X, chances are you’re going to break that weapon off in some hot chick’s skull.
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