News for 2010.08.31
The Pirate skills Chanty and Hornpipe have been fixed, so you can use them while hovering and standing.
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The damage on the Pirate skill Wallop has been fine tuned.
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The Mutant skill Mindlink no longer causes mobiles to turn into pillagers.
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The Heal spell now recovers the same amount of hit points regardless of the class (Fanatic or Curist) slinging it.
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The first round of items that will have class restrictions added are listed below. These changes will be implemented in approximately 1 week.
exoskeletal leggings: !Slinger, !Curist, !Vagrant, !Cyborg, !Infiltrator
a combat disc: !Curist, !Vagrant, !Infiltrator, !Samurai, !Pirate, !Knight, !Assassin
sword of slaying: !Slinger, !Curist, !Vagrant, !Samurai, !Mutant, !Cyborg , !Infiltrator, !Fanatic, !Assassin
a pair of steel-toed Doc Martens: !Slinger, !Curist, !Knight, !Samurai, !Pirate, !Cyborg, !Infiltrator, !Assassin
a pulsing pin: !Barbarian, !Cyborg, !Assassin, !Samurai, !Pirate
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News for 2010.08.30
The Pirate skill Wallop has been improved. It no longer requires a sword type weapon and does damage based on the wielded weapons weight. It also requires more moves to use it.
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News for 2010.08.18
Mana gear (negative or positive) no longer affects mana gain when you level.
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Peep works the stripper pole.
News for 2010.08.17
Gear with restrictions for a specific class can no longer be worn by said class. It will immediately pop off if worn.
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Gear is being reviewed and class restrictions are going to be implemented on some items where it seems appropriate. Items will be posted a few days before being adjusted, so people who are affected can make preparations prior to implementation.
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Adjusted the MAX MANA CAP for those who have the 100 MANA bonus for remorting.
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